Where to Find Great Game Assets?

Game Assets

It’s a question I’m asked daily, Indie Game Developers just starting out their new side careers, Game Development Students, Professionals we’re all facing the same problem! Where do I find GOOD assets for my project. It’s very hard to find game artists willing to work with you on your ideas let alone work with you for free on the hopes and dreams that one day the vision will make you both millionaires.

Unless you’re one of the privileged few to have found or made a solid team online to work with then your out of luck when it comes to affordable customized good quality game assets and so I give to you the 11 places that I find game assets for my solo work.

P.S. there’s no reason why you cant buy an asset pack in unity only to use those graphical resources in Game Maker or RPG Maker now I’m no lawyer so don’t quote me on that check the license.

Open Game Art

This place is amazing there are so many great assets hidden in the depths of open game art however it is littered with for lack of a better word… crap and their filtering and searching features are sub par at best. There really is some great stuff here but you’re going to have to look hard to find it!

Gamedev Market

While it hasn’t been around for very long this marketplace has quickly taken off seeing hundreds of Game Asset designers flocking to start selling their art here. It has a great rewards system and a good sense of community you’ll be sure to find some gems on this one.

Unity Asset Store

This asset store has one of the largest communities going they have so many resources available its not funny. Most of the resources are geard towards 3D Users but nevertheless they still have a sizeable 2D category.

Graphic River

Still my personal favorite the Envato Marketplaces are some of the best going they have stricter moderation on the content that is uploaded which means all the artwork is usually higher quality game ready type stuff. This is the first place I check when I’m looking for assets just due to the sheer number they have. They also have really good searching and filtering features and a bunch of sister sites for everything like logos, sounds, video effects etc.

RPG Maker Web

It goes without saying that these assets are going to be geared towards Role Playing Games but if that’s your thing then this is your place! All of the game assets you find here are going to be pre-formatted for use in rpg maker versions but they are still great and I use them all the time.

Game Maker Marketplace

YoYoGames has only recently launched their market place but its started to grow you’ll find some decent assets here but again like open game art this marketplace has no to limited moderation or quality control so we’re going to see a lot more get rich quick schemes in here but thankfully it has decent content filtering and search capabilities.


This used to be called the Game Salad Marketplace but it was changed to GS Helper, And as would be implied by now this is the marketplace created and used by the Game Salad community I cant say I’ve had much experience with this one but looking through their pages they have a few decent assets so I though it was worth a mention.

Graphic Buffet

A relativly small marketplace with some fairly good assets. Most of this stuff is SVG so it would be a good fit for any game with ‘that style’ if you get what i mean? 🙂

Game Art 2D

pzUH is a guy from Indonesia with some serious art talent. You’ll probably find his assets floating around the internet on all sorts of market places because he has SO many damn good ones again most of this stuff is going to be SVG so unless your game is ‘that style’ then these probably wont be that useful for you but if it is ‘that style’ then you are in for a treat!

Kenny Assets

This dude is an absolute legend in the indie development community he has created an ever expanding library of assets that caters to essentially every single need that could ever be needed. Kenny’s assets are CC0 which means absolutely royalty free…. no purchases, no watermarks, no credits, no limitations absolutely nothing these are yours once you download them to do whatever you want with.

Kenny does take donations and if you do use his work i’d seriously recommend buying him a couple of coffee’s because the work he has done for free… in his own time… for the goodness and kindness to everyone in the game development community should be rewarded Buy Kenny Totally Optional

Scirra Royalty Free Assets

Brought to you by the people who made construct and construct 2 comes the Scirra Royalty Free Asset Marketplace! Quite a few nice assets over here so again I thought I’d mention it. I don’t use it often but I have used it once in the past.

UnLucky Studio

This one was suggested by a reader who left a comment on this post! I checked it out and this site appears to offer some great free gamedev resources as well as some guides for programmers to create their own art and a udemy course.


This one came in an email to me from the website owners, i had a look through their site and it looks like they have plenty of quality assets so i thought i would add it to this list for you all!

Game Development Tips – Introduction

Rm2kdev will teach you


Hello and welcome everybody to this series of game development related blog posts. Over the years through major failure and minor success I have started to gain what I believe is some insider knowledge to the game development process. Maybe this insider knowledge is just a refinement of my own personal game development habits and processes but I will attempt to share them with you all.

In the subsequent blog posts that follow this one I will be writing and sharing writing tips and tricks to help you in your game development journeys.

My Goals and Time frames

I’m planning on writing these tips and tricks as often as possible putting my thoughts into paper each topic will be roughly 1 x A5 page and may or may not include code depending on the subject obviously a post about graphics design or conceptual ideas will not have scripts attached to them. The overall goal with this project is not only to one freely share the information I’ve gathered and formulated myself over time with the game development community but also by the end of a year come out with enough quality pages to begin formulating a book on game design, efficient workflow and generic tips and tricks. Hopefully with your feedback through the comments section I will be able to tune and maybe even improve the content before attempting to compiling this information into a book.

Lets consider this an open beta and your all invited.

Final Notes

Dont forget to subscribeLast but not least just some reassurance that of course all the information presented will be freely available on this blog forever I wish you success in your game development and I hope anyone reading this experienced, amateur, indie or professional will join me on this journey to create these game development tips and tricks.

So please feel free to subscribe to the blog or check back regularly for updates.


The core values of Indieverse

Hello everyone!

I am in the process of developing “Indieverse”.
Although having already posted to explain what “Indieverse” is, I’ve yet to explain our core values!

There seems to be a problem in the indie market right now.
Games are rated by their popularity and notoriety.

While this is all good, these games have all made the transition from indie into commercial games backed by publishers and ported by third party engineers to other platforms.

While this is great for some developers it’s not for the majority of us.
Indieverse is an effort to be an even playing field.

Your games and assets are not organized by initial popularity, but by a complicated algorithm that utilises overall exposure to the community and ratings from the indie community.

This way everyone should receive an equal amount of exposure.
If your content is good and people enjoy it you will receive positive ratings which will keep your content being rotated fairly around the site.

I want to keep the spirit of indie development alive.
As such I’m putting all my efforts into making the fairest, easiest to use, open to everyone, non exclusive platform,
for your hard work to be distributed through.

Indieverse, lets keep indie indie!