In this tutorial we’ll cover the basics of creating an advanced spike trap with external triggers, animations and time delayed spiking to give the game an ‘action’ kind of trap system. We will be using a little bit of RGSS…
Tutorials | Games | Life
In this tutorial we’ll cover the basics of creating an advanced spike trap with external triggers, animations and time delayed spiking to give the game an ‘action’ kind of trap system. We will be using a little bit of RGSS…