The Ultimate Deathmatch - Developer Log #5
This is just a quick demonstration of the new weapons system. It has improved physics and support for multiple weapon types. previously I was limited by my design…
Progress reports from my own games: Biolab Chronicles, Drift Mania, Hangar 18, SpaceCraft and more. 49 posts.
This is just a quick demonstration of the new weapons system. It has improved physics and support for multiple weapon types. previously I was limited by my design…
A video from the rm2kdev YouTube channel.
I've been working on this game with a good friend @FutureistTeletex ( website ) for the past day two days and its finally gotten to a playable point. With that in mind i…
This isn't a tutorial or anything like that, merely something i felt like sharing. Recently I've switched jobs and part of that switch involved moving from a microsoft…
Hello everyone! I am in the process of developing "Indieverse". Although having already posted to explain what "Indieverse" is, I've yet to explain our core values!…
So this screenshot has been making its way around twitter today and a lot of indie developers and indie game artists are getting excited about the idea of a central…
My dear friends over at fabled vale have sent over some unreleased artwork for their game keep in mind this is still just a prototype and as such is subject to change if…
So a friend of mine @gmshivers on twitter has recently launched her indiegogo campaign for her new game Fabled Vale. Over the past 5 years shes been working on the…
So this video is a demo i recorded of some stuff i was doing throughout the Easter long weekend. Basically it demonstrates a game i am working on called Hangar:18…
So last night i created a small demo of my game Hangar:18's online mode i was extremely surprised at how well it was working that i had to make this video. Its based on…
Made this game prototype in a few hours its coming along quite well. essential its a simple game more arcade than story however there is a little bit of context here so…
Just to let you all know the public alpha of space craft is now available please find it Located Here Please understand this game has been in development for only a few…
Welcome to an overview of spacecraft to the stars, So as many of you know by now Jenn from Happy UFO Studios and i Ryan of rm2kdev have been working on a new game called…
Happy UFO Studios and Rm2kdev present Ice Cream Drop - This ice cream shoppe only has one rule: Make the ultimate "Kawaii" cone as quick as you can! Keep the chocolate…
Hi guys i'm back with a brief update to the game prototype i was working on. i wasn't feeling so good today so i spent a little bit of time working on this. Sorry for…
Okay so this video is just an overview of a game prototype i whipped up the other day in an hour. In the video i explain in greater detail about what I've done but in…
So i had fun participating in my first game jam this year. it was a complete success i attended the local game jam for presentations this evening and holy cow the demo's…
Chilling at home after GGJ13 feeling happy and a little hyperactive i decided it was time to make another game. so i decided to participate in 1GAH / OGAH a new game jam…
Bank Robbery Plans - Non Suspicious Version 0.1 One Line: Enter a bank, walk to the teller, rob her and escape without getting caught. Three Line: Player enters a local…
So i received an email this morning.... well 6 emails each telling me that my drift mania video has been removed for copyright notice.... what? seriously? I own…
Well its here again this year. and i have been invited by my dear old friend mr shane hudson ( website , twitter ) to join him on a project for this years global game…
So, I've been working hard for the last few days. fixing bugs, adding features, fixing bugs, adding more features, getting the music sorted, getting the input methods…
I want to know what you guys think about each controller mechanism, the problems i found with fling drift while it is epic fun... it seems to only work well on tablets…
So i recorded a small demo and decided the direction of the game, its going to be 3 open area levels with a set start position and various challenges throughout them.…
So i had this small concept in my mind for a while now, a game where you fly around space collecting star dust and drifting around asteroids with gravity and finger…
So i spent most of last night and today compiling space dock for various platforms and creating the media required associated with the different app stores. What have i…
So i figured id record a video of me playing Drift Mania on an actual device. Its still highly wip, something i just whipped up this weekend.
Hey all, so today i also built this cool little mini game demo currently running on ios, android, windows phone, mac and pc check out the video for a better description…
So the first concept art was made today courtesy of our fantastic artist. this will be the first character in our motion comic cut scenes i am waiting on a few more…
Just a short announcement that my game blockits the ultimate block shooter will be free during this Christmas period 20th December 2012 - 31st December 2012 Blockits may…
Version 0.09 - Things that fly above your guy I’ve contracted a professional writer to begin working on the story for the game this is based on ideas and thoughts that…
So guys, this is a little photo of my tile engine written with HTML5 and Javascript as you can see above it ran my simple game a homage to Pokemon red and blue at a…
So this is just a quick screenshot of a platformer game i whipped up as a demo. Currently it has colliding blocks, basic physics, double jumping, and moving platforms…
Version 0.08 - New Level This is a work in progress screenshot of the level 1 boss room from my level editing tool. There is a lot more work to be done to this map no…
Version 0.08 - Force Fields and Sharks with Frekin Lazers on their heads I’ve tweaked the lighting engine to be more subtle i found that previously the lights were far…
Version 0.05, With Biolabs main core mechanics coming along nicely i figured it was time to begin working on the setting. A lot has changed in this version so i will…
Version 0.05, This was a relatively minor version i added survivors to the map and the goal compass under the player would point towards any survivors on the map. when…
Version 0.04, Monster AI was improoved once again this time to allow groups’ and swarms’ of enemies with parent child relationships this will become useful in the future…
Version 0.03, It was at this point when i decided that the code i had reused would not be efficient enough for mobile targets. With this games focus towards all devices…
Version 0.02, Expanding on version 1.01 by implementing a real time lighting system that would cast shadows and be easy on performance was a challenge but it was…
So this version 0.01 of biolab chroicals. I had based this off of a previous project this was more or less a proof of concept regarding monster AI, Collisions and…
Biolab Chronicles IndieGOGO
Biolab 0.07 WIP Video
So I’ve been working on a cool tool called Wirepad its a wireless gamepad for windows phone 7 and in the interest of sharing my development process i would like to…
WIREPAD The wireless game pad for your phone! Built this last weekend adding finishing touches to it before I release it. Let me know what you think!
Just announcing the launch of my first windows phone 7 game SUPER COLLECTOR find it below. http://www.windowsphone.com/en-AU/apps/752de8a7-f6d9-4911-97f0-c3d146630464
This is a small rpg demo i was working on in Unity with C#. it is a modernization of the old Super Nintendo Mode7 graphics using physical based properties for movement…
Just setup and tested an instance of Farseer 3.1 i will be using this potentially in my new game if it handles all the features i require.
i developed this XNA Based Rhythm Game as a test for future game concepts with the help of a kind youtube user who provided me his source code for bpm calculation i was…