Description: Create, Add and Consume a DS_Map Data Structure Associated Video: Youtube
Mecanim 2D RPG Movement
Description: Create a 2D Animation within unitys mecanim system Summary: We’ll be covering how to setup and reuse a basic animation controller for use in 2D top down rpg styled games. Associated Video: Youtube
Zelda Style Room Movement
Description: Create a 2D Grid of rooms that your hero can move through Summary: In Zelda 1.0 when you reach the edge of a room you are transitioned to another room and placed on the correct edge for the transition. That coupled with the real-time camera views gives you a very dynamic way to create endless […]
Rpg Tutorial Video Series – Parts 1 – 5
Description: A series of videos outlaying the fundamental code behind creating a next-gen like RPG game including the creation and consumption of ‘rpg maker’ type resource files, advanced physics, my personal off the grid mapping techniques, dialogue systems, quests, and ALL the features you would expect from a AAA rpg game. Summary: In this series of […]