i developed this XNA Based Rhythm Game as a test for future game concepts with the help of a kind youtube user who provided me his source code for bpm calculation i was able to develop this DDR styled rhythm game its not yet complete and its missing a lot of features but one day it may be a complete game.


This is a small rpg demo i was working on in Unity with C#. it is a modernization of the old Super Nintendo Mode7 graphics using physical based properties for movement and billboards for environmental objects.