Hello everyone today i want to talk to you about attention to detail. this is the simplest technique we as developers can use to improve the quality of our games. Lets first define what attention to detail is. According to…
Platformer
So this is just a quick screenshot of a platformer game i whipped up as a demo. Currently it has colliding blocks, basic physics, double jumping, and moving platforms which to my surprise were a lot harder to implement than i thought it would be.…