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Historical Project – RyanQuest 2

January 26, 2013 rm2kdevHistorical Postmortem

Name: Ryan Quest 2 Date: 19/2/2005 My Age: 14 Developed In: Visual Basic 6.0 So after a few days of development i had eventually worked my self the basis of what would become the bones of an engine structure that…

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Bank Robbery Plans – Non Suspicious Version

January 25, 2013 rm2kdevGlobal Game Jam 2013

Bank Robbery Plans – Non Suspicious Version 0.1 One Line: Enter a bank, walk to the teller, rob her and escape without getting caught. Three Line: Player enters a local bank, the screen is bright, player drags finger to the teller…

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Historical Project Postmortem – Pokemon Engine

January 25, 2013 rm2kdevHistorical Postmortem

Name: Pokemon Engine Date: 14/10/2005 My Age: 15 Developed In: Visual Basic 6.0 After making Rquest i spent some more months refining my skills as a developer, learning the language better and learning the core constructs of programming at this…

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Creating Polished Games Part 2 – Cameras

January 24, 2013 rm2kdevPolish Your Games

Okay guys so I’ve recorded the second in my series of polishing your games without the assistance of an artist. In this video i talk about in game cameras. why having a camera that follows your player is not good enough and how…

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Historical Project Postmortem

January 24, 2013 rm2kdevHistorical Postmortem

Welcome to the Historical Project Postmortem. this is going to be a series on my blog that i run where i upload screenshots possibly videos of projects I’ve made over the past 10 years. I’m going to go over some cool things and some…

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