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Game Development Tips #1 – Finding assets

January 27, 2014 rm2kdevGame Development Tips2 Comments on Game Development Tips #1 – Finding assets

Finding Assets Online When you begin a game project you might have this amazing idea of how your game will come out but it is extremely hard to visualize without matching assets. Thankfully there’s a lot of resources online and many…

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Historical Project – Pokemon XP

January 29, 2013 rm2kdevHistorical Postmortem

  Name: Pokemon XP Date: 5/6/ 2003 – 2005 My Age: 13 – 14 Developed In: Visual Basic 6.0 So after spending a long time studying languages and making smaller experiments i decided it was time to make a ‘Game…

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Historical Project Postmortem – Pokemon Engine

January 25, 2013 rm2kdevHistorical Postmortem

Name: Pokemon Engine Date: 14/10/2005 My Age: 15 Developed In: Visual Basic 6.0 After making Rquest i spent some more months refining my skills as a developer, learning the language better and learning the core constructs of programming at this…

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Historical Project – RyanQuest Mapper

January 24, 2013 rm2kdevHistorical Postmortem

Name: Ryan Quest Mapper Date: 16/2/2005 My Age: 14 Developed In: Visual Basic 6.0 So this was the map editor for a small game i was working on at the time. i was beginning to explore how gdi worked in windows xp.…

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Blockits free over christmas

December 20, 2012 rm2kdevBlockits

Just a short announcement that my game blockits the ultimate block shooter will be free during this Christmas period 20th December 2012 – 31st December 2012 Blockits may not be the amazing in visuals but its a bloody hard challenge and super…

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