Version 0.05,
This was a relatively minor version i added survivors to the map and the goal compass under the player would point towards any survivors on the map. when the player reached a survivor you can run into him/her and she will immediately teleport back to the ‘safe zone’ and increase your score
I also forgot to mention in version 0.04:
I added Environmental Effects you can see this as a slight ‘fog / mist’ that is a procedural generated noise filter that’s being scaled, tiled and moved ever so slowly across the map under the players lighting system
And i revised the lighting system to no longer be directional, but omni.