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The Ultimate Deathmatch – Developer Log #5

January 20, 2014January 20, 2014 rm2kdevUncategorized

This is just a quick demonstration of the new weapons system. It has improved physics and support for multiple weapon types. previously I was limited by my design choices to weapons of the same shape and physical characteristics henceforth most…

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The core values of Indieverse

The core values of Indieverse

August 2, 2013August 5, 2013 rm2kdevIndieverse

Hello everyone! I am in the process of developing “Indieverse”. Although having already posted to explain what “Indieverse” is, I’ve yet to explain our core values! There seems to be a problem in the indie market right now. Games are…

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What is Indieverse

What is Indieverse

July 31, 2013 rm2kdevIndieverse6 Comments on What is Indieverse

So this screenshot has been making its way around twitter today and a lot of indie developers and indie game artists are getting excited about the idea of a central platform to support our careers, hobbies and lifestyles. Many of…

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Bank Robbery Plans – Non Suspicious Version

January 25, 2013 rm2kdevGlobal Game Jam 2013

Bank Robbery Plans – Non Suspicious Version 0.1 One Line: Enter a bank, walk to the teller, rob her and escape without getting caught. Three Line: Player enters a local bank, the screen is bright, player drags finger to the teller…

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Drift Mania Controller Scheme Poll

January 15, 2013 rm2kdevDrift Mania

I want to know what you guys think about each controller mechanism, the problems i found with fling drift while it is epic fun… it seems to only work well on tablets and desktops as the finger needs to be ahead…

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