
So this version 0.01 of biolab chroicals.
I had based this off of a previous project this was more or less a proof of concept regarding monster AI, Collisions and Shooting.
The little blue slimes if close enough to the player would switch to an aggression state if the distance to the player was close enough. in this state the blue slimes will chase the player until that distance is expanded enough that the slime gives up.
Basic collision detection was implemented in this version.
